Well, it seems Sony has quietly released a “fix” for the PAL version issue, but it’s not much of a fix at all. According to a new Digital Foundry video, it seems Sony has used frame-blending techniques to try to make games like Jumping Flash and Everybody’s Golf feel smoother in action, but the result is heavy ghosting on all moving objects. Twitter account Windy Corner TV has also provided proof of the new ghosting issue…
The patch upscales the PAL code to 60hz by blending frames. But the technique has introduced these horrible ghosting artifacts. Here’s a before and after comparison.#ps5 #ps4 pic.twitter.com/S1yphRrKuQ — Windy Corner TV - Robert (@windycornertv) May 27, 2022 So, why has Sony made the strange decision to stick with the PAL versions of their PS1 classics? Speculation is that they went with the Euro versions because they were localized into more languages in some cases, but who’s to say? Whatever their reasoning, it seems pretty obvious Sony needs to give it up and just provide the 60hz NTSC versions of these games, or perhaps let players choose the version they want. The new PS Plus launches in the West in June. You can find out when it arrives in your specific territory, right here.