ResetEra user Hevy008, a verified Character Artist, first claimed to have just finished working at Bethesda Game Studios last week, then added that most of the rumors from SKULLZI were nonsense. For example, he stated that Bethesda Game Studios Dallas was just prototyping the Spyteam project as a pet project of Todd Howard before the whole team was put on Starfield duty. His post inevitably sparked a series of questions from other ResetEra users, which prompted a huge response from Hevy008. According to the character artist, Starfield is looking better and better, especially the lighting, even though it won’t look as good as Horizon Forbidden West. Hevy008 didn’t really like the engine, though he clarified he meant from a developer usability standpoint. He also said there’s a ton of content in the Starfield, even too much, and shared some opinions on shooting and flying, too, describing the former as alright and the latter as terrible even though others may love it. The latter reveal proved to be too much, though, as multiple ResetEra users pointed out that Bethesda Game Studios had never formally announced manual flying to be a part of Starfield. When Hevy008 realized that, he requested the cancellation of his ResetEra account and all of his posts to protect himself from potential legal troubles. Later in the thread, Bloomberg journalist Jason Schreier stopped by to confirm that Hevy008 had indeed worked at Bethesda. Schreier couldn’t necessarily confirm his information, though. At any rate, Starfield fans probably won’t have to wait too much longer to get an actual look at the upcoming roleplaying game, Bethesda Game Studios’ first new IP in over twenty-five years. The game is expected to be unveiled around June, whenever Microsoft and Bethesda opt to host their E3-equivalent showcase event. Starfield is scheduled to launch on November 11th for Xbox Series S|X and PC.

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